This doesn't mean all maps must be brand new, just from the same batch/pre-calculation period.
This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.
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Силовые структуры
,这一点在搜狗输入法下载中也有详细论述
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(三)未经许可,擅自经营按照国家规定需要由公安机关许可的行业的。,更多细节参见旺商聊官方下载